CF1809G.Prediction

普及/提高-

通过率:0%

AC君温馨提醒

该题目为【codeforces】题库的题目,您提交的代码将被提交至codeforces进行远程评测,并由ACGO抓取测评结果后进行展示。由于远程测评的测评机由其他平台提供,我们无法保证该服务的稳定性,若提交后无反应,请等待一段时间后再进行重试。

题目描述

Consider a tournament with nn participants. The rating of the ii -th participant is aia_i .

The tournament will be organized as follows. First of all, organizers will assign each participant an index from 11 to nn . All indices will be unique. Let pip_i be the participant who gets the index ii .

Then, n1n-1 games will be held. In the first game, participants p1p_1 and p2p_2 will play. In the second game, the winner of the first game will play against p3p_3 . In the third game, the winner of the second game will play against p4p_4 , and so on — in the last game, the winner of the (n2)(n-2) -th game will play against pnp_n .

Monocarp wants to predict the results of all n1n-1 games (of course, he will do the prediction only after the indices of the participants are assigned). He knows for sure that, when two participants with ratings xx and yy play, and xy>k|x - y| > k , the participant with the higher rating wins. But if xyk|x - y| \le k , any of the two participants may win.

Among all n!n! ways to assign the indices to participants, calculate the number of ways to do this so that Monocarp can predict the results of all n1n-1 games. Since the answer can be large, print it modulo 998244353998244353 .

输入格式

The first line contains two integers nn and kk ( 2n1062 \le n \le 10^6 ; 0k1090 \le k \le 10^9 ).

The second line contains nn integers a1,a2,,ana_1, a_2, \dots, a_n ( 0a1a2an1090 \le a_1 \le a_2 \le \dots \le a_n \le 10^9 ).

输出格式

Print one integer — the number of ways to assign the indices to the participants so that Monocarp can predict the results of all n1n-1 games.

输入输出样例

  • 输入#1

    4 3
    7 12 17 21

    输出#1

    24
  • 输入#2

    3 7
    4 9 28

    输出#2

    4
  • 输入#3

    4 1
    1 2 3 4

    输出#3

    0
  • 输入#4

    4 1
    1 2 2 4

    输出#4

    12
  • 输入#5

    16 30
    8 12 15 27 39 44 49 50 51 53 58 58 59 67 68 100

    输出#5

    527461297

说明/提示

In the first example, a match with any pair of players can be predicted by Monocarp, so all 2424 ways to assign indices should be counted.

In the second example, suitable ways are [1,3,2][1, 3, 2] , [2,3,1][2, 3, 1] , [3,1,2[3, 1, 2 ] and [3,2,1][3, 2, 1] .

首页