CF1784A.Monsters (easy version)

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题目描述

This is the easy version of the problem. In this version, you only need to find the answer once. In this version, hacks are not allowed.

In a computer game, you are fighting against nn monsters. Monster number ii has aia_i health points, all aia_i are integers. A monster is alive while it has at least 11 health point.

You can cast spells of two types:

  1. Deal 11 damage to any single alive monster of your choice.
  2. Deal 11 damage to all alive monsters. If at least one monster dies (ends up with 00 health points) as a result of this action, then repeat it (and keep repeating while at least one monster dies every time).

Dealing 11 damage to a monster reduces its health by 11 .

Spells of type 1 can be cast any number of times, while a spell of type 2 can be cast at most once during the game.

What is the smallest number of times you need to cast spells of type 1 to kill all monsters?

输入格式

Each test contains multiple test cases. The first line contains the number of test cases tt ( 1t1041 \le t \le 10^4 ). The description of the test cases follows.

Each test case consists of two lines. The first line contains a single integer nn ( 1n21051 \le n \le 2 \cdot 10^5 ) — the number of monsters.

The second line contains nn integers a1,a2,,ana_1, a_2, \ldots, a_n ( 1ain1 \le a_i \le n ) — monsters' health points.

It is guaranteed that the sum of nn over all test cases does not exceed 21052 \cdot 10^5 .

输出格式

For each test case, print a single integer — the smallest number of times you need to cast spells of type 1 to kill all monsters.

输入输出样例

  • 输入#1

    2
    3
    3 1 2
    6
    4 1 5 4 1 1

    输出#1

    0
    4

说明/提示

In the first test case, the initial health points of the monsters are [3,1,2][3, 1, 2] . It is enough to cast a spell of type 2:

  • Monsters' health points change to [2,0,1][2, 0, 1] . Since monster number 22 dies, the spell is repeated.
  • Monsters' health points change to [1,0,0][1, 0, 0] . Since monster number 33 dies, the spell is repeated.
  • Monsters' health points change to [0,0,0][0, 0, 0] . Since monster number 11 dies, the spell is repeated.
  • Monsters' health points change to [0,0,0][0, 0, 0] .

Since it is possible to use no spells of type 1 at all, the answer is 00 .

In the second test case, the initial health points of the monsters are [4,1,5,4,1,1][4, 1, 5, 4, 1, 1] . Here is one of the optimal action sequences:

  • Using a spell of type 1, deal 11 damage to monster number 11 . Monsters' health points change to [3,1,5,4,1,1][3, 1, 5, 4, 1, 1] .
  • Using a spell of type 1, deal 11 damage to monster number 44 . Monsters' health points change to [3,1,5,3,1,1][3, 1, 5, 3, 1, 1] .
  • Using a spell of type 1, deal 11 damage to monster number 44 again. Monsters' health points change to [3,1,5,2,1,1][3, 1, 5, 2, 1, 1] .
  • Use a spell of type 2:
    • Monsters' health points change to [2,0,4,1,0,0][2, 0, 4, 1, 0, 0] . Since monsters number 22 , 55 , and 66 die, the spell is repeated.
    • Monsters' health points change to [1,0,3,0,0,0][1, 0, 3, 0, 0, 0] . Since monster number 44 dies, the spell is repeated.
    • Monsters' health points change to [0,0,2,0,0,0][0, 0, 2, 0, 0, 0] . Since monster number 11 dies, the spell is repeated.
    • Monsters' health points change to [0,0,1,0,0,0][0, 0, 1, 0, 0, 0] .
  • Using a spell of type 1, deal 11 damage to monster number 33 . Monsters' health points change to [0,0,0,0,0,0][0, 0, 0, 0, 0, 0] .

Spells of type 1 are cast 44 times in total. It can be shown that this is the smallest possible number.

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