CF386D.Game with Points

普及/提高-

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题目描述

You are playing the following game. There are nn points on a plane. They are the vertices of a regular nn -polygon. Points are labeled with integer numbers from 11 to nn . Each pair of distinct points is connected by a diagonal, which is colored in one of 26 colors. Points are denoted by lowercase English letters. There are three stones positioned on three distinct vertices. All stones are the same. With one move you can move the stone to another free vertex along some diagonal. The color of this diagonal must be the same as the color of the diagonal, connecting another two stones.

Your goal is to move stones in such way that the only vertices occupied by stones are 11 , 22 and 33 . You must achieve such position using minimal number of moves. Write a program which plays this game in an optimal way.

输入格式

In the first line there is one integer nn ( 3<=n<=703<=n<=70 ) — the number of points. In the second line there are three space-separated integer from 11 to nn — numbers of vertices, where stones are initially located.

Each of the following nn lines contains nn symbols — the matrix denoting the colors of the diagonals. Colors are denoted by lowercase English letters. The symbol jj of line ii denotes the color of diagonal between points ii and jj . Matrix is symmetric, so jj -th symbol of ii -th line is equal to ii -th symbol of jj -th line. Main diagonal is filled with '*' symbols because there is no diagonal, connecting point to itself.

输出格式

If there is no way to put stones on vertices 11 , 22 and 33 , print -1 on a single line. Otherwise, on the first line print minimal required number of moves and in the next lines print the description of each move, one move per line. To describe a move print two integers. The point from which to remove the stone, and the point to which move the stone. If there are several optimal solutions, print any of them.

输入输出样例

  • 输入#1

    4
    2 3 4
    *aba
    a*ab
    ba*b
    abb*
    

    输出#1

    1
    4 1
    
  • 输入#2

    4
    2 3 4
    *abc
    a*ab
    ba*b
    cbb*
    

    输出#2

    -1
    

说明/提示

In the first example we can move stone from point 44 to point 11 because this points are connected by the diagonal of color 'a' and the diagonal connection point 22 and 33 , where the other stones are located, are connected by the diagonal of the same color. After that stones will be on the points 11 , 22 and 33 .

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